(The online stats agree, as he’s used about half as often as the others.) We’ve been big fans of the Mage setting maps ablaze since the first game, but we’ve enjoyed trying other schemes. If there’s an acquired taste in the bunch, it’s definitely the Old Man, with some tricky-to-use skills and obvious drawbacks. Once you’ve unlocked all the abilities, there’s a ton of room to experiment! And maybe even shape a class you like flavor-wise into a play style that better suits you. That makes each chapter a satisfying chunk.Įach of the game’s classes offers different moves and strengths. Second: it recaptures the magic of the original game! Generally speaking, each chapter of Cart of Darkness functions like the full campaign of that short-but-sweet Xbox 360 game. Those of different play time can join together with no huge balance issues. This does a few things! First: it puts all players on an even playing field. Rather than persistent leveling, Cart of Darkness lets you invest resources into upgrade trees within a single chapter at intermission screens. Play sessions are crafted in four-stage paths. You can just push Lola around by herself, if you want! (And you’ll need to do it to find secrets, in addition to occasional tactical opportunities.) To keep the bigger environments but return to shared-screen local play, Cart of Darkness moves you around the map with tracks. The 3DS sequel had much larger maps, driven by the 3DS’ individual player screens. The first game, Protect Me Knight, featured single-screen stages. The train element seeks to unify the ideas of the first two installments. You put Lola in a castle train, and she can ride down the track and ram the opposing castle until it’s rubble. Cart of Darkness largely sticks to this formula, but builds levels around a train track. You have a host of different attacks, as well as the ability to build and upgrade barricades to hold off foes. In the Gotta Protectors franchise, you play one of a set of classes and defend Princess Lola from waves of goblins and other baddies. Does the latest entry’s gameplay back up this promise? The new game, Gotta Protectors: Cart of Darkness? It’s on the still-popular Nintendo Switch platform, and a real marketing push means more people will actually know about it. Is this the time for Gotta Protectors? The franchise has long been underappreciated, launching on the little-used Xbox Live Indies service and following up with a 3DS sequel that made it West a bit too late to find an audience on the platform.
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